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3 Tough-But-Doable Steps To Making Your Own Pokémon Hologram

Ever dreamt of having your very own Pokémon in real life?  Now, creator and computer whiz KennyWDev is bringing us as close as it gets to the real thing. Kenny’s mixing an old technique with modern technology and a dash of fandom (nerdiness) utilizing the “Pepper’s Ghost” technique. You may be familiar with this trick from The Haunted Mansion at Disneyland, but I immediately think of Arnold’s mischievous cousin, Janet, from The Magic School Bus. I can unabashedly thank Mrs. Frizzle for most of what I know about science.

So, for those of you looking to bring your Super 6 team to life, here’s how:

1. Learn how to use Unity

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Unity is outputting a four-camera view of a 3D model to the projection screen, which is then captured as a 3D hologram of your favourite 2D flame-throwing pal. For his models, Kenny kept it fairly simple, but there’s major potential for imaginative fans out there to create complete battles and intricate stories.

2. Build a Pyramid arena

Pokemon arena

Grab some acrylic or any kind of clear plastic/glass, and trace pieces out of basic rhombus shape and put it together on a 45 degree angle. Kenny used a normal pyramid shape so he could stick a camera down the centre of the pyramid—the bigger the pyramid, the bigger the arena for your Pokémon.

3. Grab your webcam and sticky notes

ArenaCam

Using a webcam and sticky notes, Kenny was able to plug in a marker-tracking code for Unity that would turn regular old Post-It’s into tracking pads capable of housing the pre-programmed Pokémon.

The build itself isn’t all that complicated, and the materials aren’t that expensive, but it will take a lot of brain power and some technical savvy to get the Unity game engine to programme your own Pokémon into existence.

For those still trying to wrap their head around this idea, here it is on a smaller scale.

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