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Call of Duty: Advanced Warfare: The Reviews Are In

The new “Call of Duty” drops tomorrow (November 4) and it’s promising the familiar fast-paced shooting and bombastic gunplay for which the franchise is known… But with a slight twist. You’re a future warrior equipped with some fancy tech — like a robotic exosuit that pushes your combat abilities far beyond a normal human.

Pretty cool, right?

And the big thing in shooters for the new generation is movement and momentum. Where aiming down the sights and regenerating health pushed the FPS genre last gen, the big emphasis on rocket boosting and double jumping is all the rage. Just look at “Titanfall,” “Destiny,” and especially “Sunset Overdrive.” The newest title in the massive “Call of Duty” franchise has taken some notes and is aiming to keep pace.

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Across the board, it seems that “Advanced Warfare” getting fans excited after a middling reception for last year’s “Ghosts. But what do the critics think?

Teaching An Old CoD New Tricks
“Advanced Warfare doesn’t reinvent Call of Duty. It’s not the same dramatic shift that we saw when the series went from World War II to the modern era. Perhaps holding out hope for something as revolutionary as Modern Warfare was when it hit back in 2007 is foolish. Be that as it may, as someone who has been drifting further and further away from Call of Duty for the past few years, I can certainly say that Advanced Warfare’s mobility kept me interested much longer than Ghosts or Black Ops II has. It’s the best multiplayer the game has seen in some time and the whole thing totals up to a satisfying, if familiar experience.”
– Jeff Gerstmann, Giant Bomb

Better, Faster, Stronger
“Simply throwing a robot suit onto Call of Duty could have been a lazy path to making Advanced Warfare seem different from what we’ve played before, but the way Sledgehammer has integrated its enhanced abilities and choices into every aspect of how we fight went above and beyond. By designing the levels in the campaign, co-op, and multiplayer to facilitate those new mechanics, Advanced Warfare is granted a weight and importance that changes how Call of Duty feels in all three modes.”
— Brian Albert, IGN

Suited Up For War
“All of this makes moment-to-moment navigation much more interesting in Advanced Warfare than previous entries in the series or its imitators have managed. The exo conceit also allows Sledgehammer to vary up the single-player campaign’s format and ideas in some exciting new ways. There are some real standouts, including a brilliant stealth mission and an extended drone sequence that gives the AC-130 mission from the original Modern Warfare a run for its money.”
– Arthur Gies, Polygon

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Familiar Multiplayer
For all the futuristic weapons technology at your disposal, there’s comfort in having these firearms in multiplayer sorted into familiar categories. Like donning a new pair of shoes with zero break-in time, creating a comfortable loadout of fictional weapons suited for Team Deathmatch takes little brainwork. If you’re a Call of Duty veteran, don’t be surprised if your initial loadout yields a satisfying kill/death ratio after your very first match.
– Miguel Concepcion, Gamespot

Big, Dumb, But Fun
“Despite the familiarity, it’s been years since a Call of Duty campaign was as coherent and fast-paced as this one. Within the confines of its franchise, which has yet to make much room for a mature look at the subject matter, Advanced Warfare works with aplomb and, at the very least, plays its Big Dumb Movie card wisely. If you’re running out of bad guys, borrow some from Hollywood.”
– Ludwig Kietzmann, Joystiq

“Call of Duty: Advanced Warfare” is available tomorrow (November 4) for PC, PS3, PS4, Xbox 360, and Xbox One.

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